After being restructured thanks to the major update Tamriel, The Elder Scrolls Online has managed to restart the machine and become a serious actor in the MMORPG scene.
Far from stopping there, Bethesda wanted to restart the machine with a new extension: Morrowind.
A name that speaks to the fans of the first hour (the third hour, actually) of the series The Elder Scrolls, since it is to find the region explored in the third opus. A The Elder Scrolls III Morrowind that had propelled the series to the rank of cult RPG. In other words, we were anxious to put our feet back in the forests and mountains of our young years.
This extension proposes to you to find the island of Vvardenfell, and to pace the streets of the capital, Vivec, as well as other more modest cities like Seyda Neen and Balmora. And the least we can say is that the developers have taken care of this return. We find the same sets, the same streets, the same atmospheres … And what does the incoherence of time (7 centuries separate the original game from this extension in the chronology of the universe The Elder Scrolls) matter: It’s a real fan-service side assumed that will delight all the former players.
We thus find – in addition pretty, necessarily – these strange and exotic decorations, this particular fauna and flora…
In addition to this “new” environment, the Morrowind extension creates a new character. This is the custodian. In communion with nature, it allows to have companions animals (of which the bear, of course), which will fight by your side. You can also choose to evolve your spells related to plants and orient yourself more towards a role of healer. A class still rare, unfortunately, but so essential. You will also be able to choose to turn to the ice spells, for a character more naughty, more turned towards the side “tank”.
In any case, this new character is rather well balanced and allows to blend a bit the genres: playing a napping with some elements of healer, for example, allows to gain an essential role in a group of players.
You can choose to start the adventure directly, or make a little tutorial for newcomers and discover the gameplay.
You can also quite decide to take your character already created in the basic game. In this case, an introductory mission will allow you to make the link with the story. However, it should be noted that most players have decided to recreate a new character, using the new available class, to play this extension. If you land with your character already of a certain level, you risk galley a bit to find companions …
Solo dungeons and two public dungeons await you on the island of Vvardenfell. Note that between dungeons, main missions and other missions, between 30 and 40 hours of game are proposed to you in this extension. The campaign is much more focused on history, narration, than the original game. Some will find it a little long to start, a bit cozy at first, but it is clear that the developers have taken care of their scenario.
This extension also marks the arrival of the Battlegrounds. Arenas that can accommodate 3 teams of 4 players. 3 arenas are available and will be chosen randomly. Same for game modes (Deathmatch, Domination, Capture the Flag). Rapid parts (15 minutes max), rhythmic and which offer some interesting rewards. Daily quests related to these battlefields are also added to the game.
Finally, the production hall is the new event reserved for groups of 12 players. Two modes of difficulty are proposed. And the goal is to stop the Dwemer machines in the tower of Sotha Sil.
Let’s add a few things that were brought about by this extension, such as the possibility to buy a house in Vvardenfell, new craft plans, new objects, weapons, equipment … and we briefly went round.
Between success and flat, this The Elder Scrolls Online Morrowind remains a good extension overall. In the ranks of the disappointments, one can mention that the will to make his game a totally open world whatever the level of the player poses worry when one meets very high level players, who still look good, Bore face weak creatures, or adventurers a little too “travelers” who are engulfed in fights that are clearly not for them, especially for the zone bosses. There will also be a lot of bugs, or some bread connection that can spoil a fight or a game. Or the lack of redesign of the interface. Finally, the content, although important, could clearly have been richer, especially for an extension to 40 €.
ScreenWhatever: there are many reasons for satisfaction. The new character class is particularly successful. The campaign is better, more scriptwritten, better writing … even if this extension gives pride to the solo game, more than to the game in group (a pit for a MMORPG). The fan-service and nostalgia side also works wonderfully, to find the places of Morrowind. Finally, the battlefields are really a good idea and the raid a success.
In short, if you are a regular of The Elder Scrolls Online, you will be filled with this extension. If you have not yet succumbed to the game, this may be a good reason to do so. If you want to buy cheap ESO gold or power leveling, just make sure to spare some time to join in our site.